A—C

108 NEW INC / Hybrid Practice
New projects and collaborations with the New Museum of Contemporary Art's incubator committed to projects for social impact, addressing issues of data privacy, climate, access, education, and labor
1 New
107 Google Material You / Brand Interface
Interface design for the next generation of the Material Design system, launched on the flagship Pixel smartphone; visual and interaction design, in collaboration with Material Design, Seed Studio, and related product teams
15 New
106 INDEX #2 / FREE
Print publication series based on continual remix from an open-source, controlled library of writing, art, and design. Issue #2 explores what we observe as enabling, inhibiting, using, and defining the idea of "free" and related qualities of living today
0 Upcoming
105 INDEX #1 / FLAT
Print publication series based on continual remix from an open-source, controlled library of our own writing, art, and design; with Virgilio Santos and Marc Shillum. Issue #1 explores what we observe as the flattening, flatness, and related qualities of living today
18 New
104 Stacks / Public Art
A globally-located brand building studio that brings together bespoke teams to build from the ground up; designer / creative director at large
1 Ongoing
103 Google Assistant / Brand Interface
System interface design for next year's artificial intelligence–powered virtual assistant for Pixel, Nest, and other mobile and smart home devices; visual and interaction design, in collaboration with Material Design, Seed Studio, and related product teams
0 Upcoming
102 SPACE10 / Soft Clocks
Giving physical form and tactile feedback to good routines and cycles towards the improvement of global mental health; private and public, individual and community; open-source, collaborative, and customizable; in contribution to The New Everyday Life residency
15 Updating
101 Google / Interface Design, Devices
Visual and interaction design for next-generation devices, extending the Material Design system of adaptable guidelines, components, and tools, backed by open-source code used by 75% of the world, in collaboration with research, hardware, and engineering teams throughout the organization.
1 Ongoing
100 CultureHub Re-Fest 2020, New York and Los Angeles
Selected books from Universal Constructors exhibited as shared works between NYC and LA, as part of the theme Re-Generation, March 12–14
13 Updating
099 INDEX / Open-Source Print Publishing System
An experimental, open-source, print-on-demand publishing system that allows contributors to author, edit, and remix collaboratively in real-time; concept, strategy, design, and coding for new tooling, websites, and related channels
1 Ongoing
098 HARMAN / Future of Personal Mobility
User experience concept and strategy, envisioning a more humane future utilizing upcoming innovations in integrated hardware and software for vehicles; with Icon Studio
0 Ongoing
097 Rote Press
An artist-run independent publisher of printed matter, software, and recordings based on open-source modification of existing and new works
25 Ongoing
096 Related Works
Projects and collaborations for non-profit, health, education, arts; research and development, LLC est. 2013
13 Ongoing
095 Magic Leap
Strategy and design of brand systems, interfaces to installations, digital to physical, for spatial computing; multiple projects and collaborations; creative director, experience design
47 Updating
094 Matternet
Interface design for on-demand aerial delivery in urban environments, connecting hospitals, clinics, labs, and pharmacies in the world through drone and logistics technology
34 New
093 Whitney Museum of American Art / Biennial 2019
Environmental, print, and digital systems; graphic and interaction design; identity system concept development
23 New
092 Whitney Museum of American Art / Andy Warhol—From A to B and Back Again
Environmental, print, and digital systems; graphic and interaction design; identity system concept development
16 New
091 Whitney Museum of American Art / Kevin Beasley: A View of a Landscape
Environmental, print, and digital systems; graphic and interaction design; identity system concept development
0 New
090 Whitney Museum of American Art / Mobile Guide
Multimedia guide designed for multiple permutations of visitor needs, including American Sign Language and kids, in a variety of tours, i.e. group, tandem, and self-directed; pre/during/post visit; multiple languages
13 New
089 Whitney Museum of American Art / Exhibition Identity
Systems for various exhibitions, including the Whitney Biennial 2019, Kevin Beasley: A View of a Landscape, and Andy Warhol—From A to B and Back Again
4 New
088 Whitney Museum of American Art / Visitor Service and Interface Design
A system of informational/transactional touchpoints for visitors to exhibitions and events, via general admission and membership, pre/during/post visit, for multiple devices and contexts
0 Updating
087 Micro-Utopias
Mixed-media installation design and build; concept, strategy, 2D/3D design, coding, writing; with Form& New York in collaboration with IAMW17, Barcelona
56 New
086 Universal Constructors
A series of books that design themselves
76 Upcoming
085 Xu Posters
A print series made from all variants of my surname, as noted by Wikipedia
2 Upcoming
084 Surface Vol. 1
Paintings made with acrylic on canvas, linen, wood, and other materials
3 Upcoming
083 Color Field No. 1
Ambient lighting for homes, personal devices and other environments, matching circadian rhythms with complementary color hues per time of day; for Related Works
0 Upcoming
082 Whitney Museum of American Art
Interaction design and special projects
1 Ongoing
081 Independent Advisor
Pro bono collaborations, mentorship, happenings with peers working at the intersection of art, design and technology; new products/services, brand strategy, starting a studio, portfolio reviews, interaction design
1 Ongoing
080 Talking Marilyn / TM
Mixed media installation and performance using modular synthesis, print ephemera, fluorescent tube lighting, electrical relays, and physical computing, with Manuel Dilone
4 Ongoing
079 Sons of Sound Sense and Satisfaction
Audio/visual recordings and performance using modular synthesis, software and live electronics
10 Ongoing
078 Neues Bauen
Live audio improvisation using modular synthesis and other electronics,
 with Manuel Dilone
9 Ongoing
077 Shows
A book of photographs taken in New York City from 2007 to 2011 at shows, with David Chee; photography, print design and publishing
18 2018 01
076 eBay Brand Innovation Lab
Brand experience and new product/system prototype design and development
5 2017 12
075 Boston Scientific / Digital Strategy and Service Design
Healthcare product development, patient and physician support networks, educational tools, multiple projects; as Related Works
1 2017 11
074 Form&
Product / system strategy, concept, design and build; multiple projects and collaborations; resident, experience design
43 2017 05
073 Hope Network / Digital Strategy and Service Design
Multiple projects; strategy, interaction design, product development; with RTM LTD, as Related Works
0 2017 03
072 Confidential / Project SB
Interaction design for a startup's cancer fundraising tool that doubles as a personal assistant / chatbot for each member of one's support network; a liaison for sharing moments, advice, and donations
0 2016 02
071 eBay Brand Interface System
New product development, strategy and interaction design, with CCO
49 2016
070 Keurig Connected Home
Future interface design for connected coffee makers, from home to office, private to shared, hardware and software; interaction design and concept development; with Prophet
0 2016 10
069 Rubaiyats Of The Cicadas
Live audio and visual performance, 
with Jeremy Slater and Aaron Halley
1 2016 09
068 BD
An(other) art collective based in a warehouse basement in Bushwick, Brooklyn 2016–2017
1 2016 02
067 Imprint/Graph
Max/MSP/Jitter video installation for Brooklyn Designs
71 2016
066 American Medical Association Physician's Virtual Assistant
Strategy, concept development and interaction design for a virtual assistant that looks after a physician's wellbeing; visualizing a new metric that promotes real-time work-life balance; with Prophet
0 2015 11
065 14 Commerce Street
Building design and proposal for a gallery and rotating artist's residence in New York City, with Parsons School of Constructed Environments
29 2015 07
064 Light Assembly No. 1
Kinetic sculpture assembled from two projectors, a prism, and actuators to create continuously changing compositions of light and sound using physical blending, layering and warping of primitive shapes
2 2015 06
063 967 × 13 Posters
A series of 13 printed posters representing each movement in a 967 second live audio performance, each poster visualizing the sound's changes within the space and time of the recording session
16 2015 01
062 Google / Barter System Concept
Experimental system and interface based on existing social graphs, for all touch points; strategy, concept, interaction design, as Related Works
0 2015 02
061 Samsung Gaming / Jolt
Strategy, concept and interaction design, with Rokkan
74 2015
060 The Standard / Brand Interface
Editorial publishing hub based on daily happenings in seven locations for and by locals, travelers, and readers; built on top of a complete redesign of booking, reservations, and the shop for this boutique hotel; with Alldayeveryday
58 2014 12
059 eBay Premieres / Brand Interface
Editorial interface concept and design for premium product selections from eBay connecting buyers, sellers, and third-party vendors through shared stories; with Alldayeveryday
22 2014 06
058 13 × 10 Chair
CNC fabricated modular chair system in plywood, digital representation and fabrication
11 2014
057 Collective Assembly LLC
An independent design studio based in New York City, with Virgilio Santos and Manuel Dilone, 2010–2014
40 2014
056 Samsung UXCA Smart TV Interface
Product strategy, interaction design and development, as Collective Assembly
121 2014 03
055 M·A·C Cosmetics Dot Com
Brand strategy, concept, interaction and visual design, as Collective Assembly
151 2014 02
054 BMW Guggenheim Lab / Participatory City
Large video installation for the Solomon R. Guggenheim Foundation, with Yotam Mann, as Collective Assembly
24 2014 01
053 Bitponics Identity and Interface
Identity system, concept, and interaction design for an automated hydroculture startup in New York City, as Collective Assembly
30 2013 08
052 BMW Guggenheim Lab: Public/Private
For the Solomon R. Guggenheim Foundation, with Tom van de Velde, as Collective Assembly
34 2013 04
051 AIGA/NY: Inspire/Make
A free educational workshop for teens on design, prototyping, and app development, with the Harlem School of the Arts and the Metropolitan Museum of Art, as Collective Assembly
3 2013 02
050 BMW Guggenheim Lab / 100 Urban Trends
Interactive glossary collecting 100 trends in urban thinking, for the Berlin Lab, with Tom van de Velde, as Collective Assembly
27 2012 12
049 UNICEF Emergency Kit for Adolescents
Concept development and interaction design, with Claudia Bernett, as Collective Assembly
24 2012 05
048 Listen Identity System
Concept and interaction design, with Pedro Ha, as Collective Assembly
45 2012
047 Amplify Education / Brand Interface
Brand interface concept and design for an educational platform providing next-generation curriculum and assessment for students and teachers
90 2012 08
046 Hickey Freeman Brand Interface
Strategy, concept and interaction design, as Collective Assembly, with Lipman
0 2012 07
045 Bushwick Open Studios / Woods
Audio and video loops of a newsprint catalogue created from sounds and stills captured from its printing process
8 2012 06
044 Google One Today
Daily charitable giving app for Android, interaction and visual design, with Carla Echevarria, as Google Creative Lab
0 2012 05
043 Google Project Codex
Authentication interface concepts, interaction design, as Google Creative Lab
0 2012 05
042 Google Project Babel
Daily communications app, concept, interaction design, as Google Creative Lab
0 2012 05
041 Google Maps
Alternate interface concepts, interaction design, as Google Creative Lab
0 2012 05
040 Lowe's Brand Interface
Mobile and tablet app concept and interaction design, with Huge
0 2012 04
039 AOL All In
Interactive system for all touch points; concept and interaction design, with The Barbarian Group
0 2012 02
038 Nivea Touch
An application celebrating the nuances of human touch and color; strategy, concept, and interaction design for all touch points; with Blast Radius
13 2012 01
037 Container 001
Portfolio website design and coding, used by Collective Assembly, Rote Productions, Related Works, myself, and friends
24 2011 12
036 Ex Vivo Productions Identity System
Independent and art film production company based in New York City, concept and interaction design, as Collective Assembly
0 2011 11
035 France Telecom / Project H
Entertainment and dining booking app for iOS and Android, as Cuban Council
0 2011 07
034 Regeneration.011 / Rejenerasyon.011
A Selection of The Web Biennial Revealing The Poetics and Politics of Net Art
226 2011 03
033 Favr / Barter System for Local Communities
Concept, strategy, system and interface design for a simple local market that helps mutual friends get more things done; with Claudia Reyes, Manuel Dilone, and Amit Kumar
8 2011 01
032 Absolut SF Concept
Concept and interaction design, with TBWA\Chiat\Day
0 2011 02
031 Nike Fuel / Brand Interface
Fitness tracking device identity and interface; strategy, interaction design and development, as R/GA
38 2011 01
030 New York Cosmos / Cantona
Concept development of digitally enabled activations, demonstrations, and events welcoming the return of the New York Cosmos, featuring Eric Cantona, as Collective Assembly
47 2010 11
029 CHANEL Brand Interface / Reflection
Interactive system for all touch points; concept and interaction design, as R/GA
23 2010 11
028 Aston Martin Brand Interface
Interactive system for all touch points; concept and interaction design, as R/GA
41 2010 09
027 Nokia Modular Phone Concept
A phone composed of interchangeable components; strategy, concept and interaction design, as R/GA
85 2010 08
026 Ameriprise Brand Interface / Lifescape
Interactive system for all touch points; concept and interaction design, as R/GA
0 2010 07
025 L'Oréal Brand Interface
Interactive system for all touch points; concept and interaction design, as R/GA
182 2010 05
024 R/GA Brand Interface Concept
Defining 'brand as interface' as layers of communication mimicking the infrastructure of the web, converting the traditional top-down campaign to utilities for bottom-up community dialogue and expression
4 2010 05
023 Barnes & Noble Children's Reading Device
as R/GA
0 2010 03
022 Quoth ####.#.############
A generative audio/visual work composed of links and pure tones, included in The Web Biennial 10 at the Istanbul Contemporary Arts Museum
2 2010 01
021 Outbid Auctioneer
Multi-platform live auction system; product strategy, interaction design and development, with R/GA
183 2010 01
020 Tom Ford Brand Interface / Disclosure
Digital ecosystem that self-generates content for all touchpoints from runway and retail to e-commerce and marketing; strategy, concept, and interaction design, with R/GA
47 2010 01
019 East Village Radio / RxRF
Experimental radio show, 4 deck audio mixing, video by Izumi Okada, and medical advice by Bear MD, all live from a storefront in New York City, 2007—2010
7 2010 02
018 R/GA Offsite Installation
An interactive installation that generates graphs per user in real-time; visualizations of each person's unique skillset, collaborations and tenure; with Kumi Tominaga at R/GA
13 2009 09
017 1551 Broadway / Interactive Digital Signage
Interactive concepts for a 25-story-high signage system reacting in real-time to conditions in Times Square; strategy and interaction design, as R/GA
8 2009 07
016 Louis Vuitton Brand Interface / The Box
Interactive system for all touch points; concept and interaction design, as R/GA
0 2009 06
015 NIKEiD 255 Custom Lab
255 Elizabeth Street, custom design kiosk interface, interaction design, as R/GA
0 2009 05
014 NIKEiD Mobile
Mobile app concept and interaction design, with Susan Choi and Jill Nussbaum, as R/GA
0 2009 05
013 Nike OS
Navigation and public/private profile system for all Digital Sport categories
0 2009 02
012 R/GA Connected Office
Kiosk and mobile interface connecting the agency's global offices in real-time, concept and interaction design, as R/GA
0 2009 01
011 Nike India / Cricket
Website concept and interaction design, as R/GA
0 2009 01
010 Nike Sportswear / NSW
Concept and interaction design, as R/GA
0 2008 04
009 Nike Dunk / Be True / Kicks Creator
Website concept and interface design, custom Dunk High builder featuring new materials, colorways and community voting, as R/GA
160 2007 11
008 Verizon Wireless Dot Com
Concept, interaction design, as R/GA
0 2007 06
007 BMW USA Dot Com
Strategy, concept and interaction design, as KBS
0 2007 03
006 Middle Ground
A series of photographs focused on one-point perspective, made in Shanghai and Beijing, China
18 2006 10
005 Barnes & Noble Reader Prototype
Experimental reading interface design and prototyping, as frog design
0 2006 06
004 Citigroup Dot Com
Website content management system strategy, design and coding, front- and back-end, as Accenture Technology Research & Innovation
0 2001 01
003 J.P. Morgan Dot Com
Website content management system strategy, design and coding, front- and back-end, as Accenture Technology Research & Innovation
0 2001 01
002 Merrill Lynch Dot Com
Website content management system strategy, design and coding, front and back-end, as Accenture Technology Research & Innovation
0 2001 01
001 NASA International Space Station / ISS Operations Automation
Engineering and assembly schematics automation, as Boeing Integration and Data Operations IPT
1 1998 08
https://andrewchee.com
001
All
0